Developing Location Factors by Factoring
A location factor scales a cost from a reference location to anywhere — capturing local labour, productivity, materials, freight, and duties in one multiplier. Build it up "by factoring" rather than guessing. Built on AACE 28R-03.
What a location factor is
Where factored estimating (Lesson 22) scales within a project, location factors scale across geography. They let the industry's deep pools of cost data — mostly tied to a few reference locations — be reused anywhere, instead of needing fresh data for every country. A location factor of 1.25 means the work costs 25% more there than at the base location.
How location factors work — and how they're built
Local cost = Base-location cost × location factor
The subtlety this RP addresses is how to develop a location factor "by factoring" — building it up from its components rather than guessing a single number. A location factor is really a blend of several sub-factors, each weighted by its share of cost:
- Labour — local wage rates and productivity — a low wage with low productivity may not save money.
- Materials & equipment — local vs. imported prices, plus duties and taxes on imports.
- Freight & logistics — the cost of getting equipment and materials to a remote or distant site.
- Indirects & local conditions — local overheads, regulations, climate, and infrastructure availability.
Location factor calculator
Apply a location factor to a base-location cost to see the adjusted local cost and the difference:
Location adjustment
Try it yourselfLocal cost = base-location cost × location factor (base = 1.00).
Cautions
Location factors are convenient but carry real pitfalls beyond the labour trap:
Used well, though, location factors are indispensable: they're what let a global estimating database serve a project anywhere, turning "we have no cost data for this country" into "we have base data plus a defensible location factor."
Ten things to remember
- A location factor converts a cost from a base location to another location.
- Local cost = base-location cost × location factor.
- It's meaningless without its base location — always state the reference.
- Build it "by factoring" — from labour, materials, freight, and indirects.
- Cheap labour ≠ cheap project — low productivity erases wage savings.
- Imports, duties, and freight can push the factor above 1.0 even with cheap labour.
- Don't default to 1.0 for unfamiliar locations — develop it properly.
- Factors drift with exchange rates and markets — note the factor's date.
- Don't double-count with escalation and currency — apply carefully and document.
- They let a global database serve a project anywhere — indispensable when used well.
Glossary
- Base location
- The reference location (factor = 1.00), e.g. US Gulf Coast.
- By factoring
- Building the factor from weighted sub-components.
- Currency basis
- The currency and exchange rate assumed.
- Escalation
- Cost change over time — a separate adjustment.
- Freight / logistics
- The cost of transporting goods to site.
- Import duty
- A tax on imported equipment/materials.
- Location factor
- A multiplier converting cost between locations.
- Productivity differential
- The output-per-hour gap between locations.