Linear Scheduling Methods (LSM)
Some projects have a fourth dimension: location. A CPM bar chart shows when; for a 40 km road you also need where. Linear scheduling plots work on time and location at once, so a single sloped line reveals a crew's position, its production rate, and exactly where it will collide with another. Built on AACE 129R-23.
What linear scheduling is
It goes by several names — time-location chart, line of balance (LOB), linear scheduling, or location-based scheduling. They share one core idea: when work repeats along a line or through identical units, the most revealing axis isn't just time — it's where each crew is, when.
The time-location chart
The chart has time on one axis and location (chainage, station, floor, unit) on the other. Each crew's activity is a line travelling across both. Its slope is its production rate — steeper means faster (more location covered per unit time).
Reading slopes, gaps, and crossings
- Slope = production rate — steeper line = faster crew (more location per unit time). Parallel lines = crews moving at the same pace, keeping a constant buffer.
- The gap = the buffer — the vertical (location) or horizontal (time) distance between two activity lines is the working buffer between crews. You want to keep it positive and comfortable.
- Converging lines = trouble — if a following crew is faster than the one ahead, the lines converge — the buffer shrinks to zero and the crews collide. Fix it by re-pacing, resequencing, or adding a buffer.
- Flat spots = stoppages — a horizontal segment means time passing with no location gained — an interruption. A vertical jump means location with no time — usually a discontinuity to investigate.
LSM and CPM together
Linear scheduling doesn't replace CPM — it complements it. CPM excels at complex, non-repetitive networks with rich logic; LSM excels at showing flow and location on repetitive work. Many linear projects use both: a CPM for the overall logic and milestones, and a time-location view for the repetitive production crews.
| CPM (bar/network) | Linear (time-location) | |
|---|---|---|
| Best for | Complex, non-repetitive work | Linear/repetitive work |
| Shows | Dependencies, float, critical path | Flow, pace, location, crew conflicts |
| Weakness | Unreadable for thousands of repeats | Limited for complex branching logic |
Ten things to remember
- Linear scheduling plots time vs. location — built for linear/repetitive work.
- Also called time-location chart, line of balance, location-based scheduling.
- Use it for roads, rail, pipelines, tunnels, transmission lines, repetitive floors.
- Slope = production rate — steeper is faster; parallel lines hold a constant buffer.
- The gap between lines is the buffer — keep it positive and comfortable.
- Converging lines = crew conflict — re-pace, resequence, or add a buffer.
- Flat spots = stoppages — time passing with no location gained.
- The goal is continuous, balanced flow — steady rates, protected buffers, no start-stop.
- LSM complements CPM, not replaces it — many linear projects use both.
- Linear schedules still have a controlling path — criticality applies through flow.
Glossary
- Buffer
- The protective gap (in time or location) kept between successive crews.
- Chainage / station
- The location measure along a linear project (e.g. km along a road).
- Continuous flow
- Crews progressing steadily without stoppages — the LSM objective.
- Crew interference
- When a following crew catches the one ahead and they collide.
- Line of balance (LOB)
- A related repetitive-work technique focused on production rates and balance.
- Linear scheduling (LSM)
- Plotting activities on time vs. location for linear/repetitive work.
- Production rate
- How much location/units a crew completes per unit time — the line's slope.
- Time-location chart
- The graph with time on one axis and location/unit on the other.